01 — Care kits
A bag a child can open alone.
Sealed, age-matched activity kits in three tiers, for patients 4 to 18.
One rule decides most of what goes in: a child alone at 8pm has to
be able to use all of it — tray-table sized, silent because of the
roommate, and able to survive being put down. A hospital day is broken up
by vitals, meds, rounds and transport, so anything that needs an
uninterrupted hour never gets finished.
Nothing in a kit needs a second person. Most hours there's nobody else in
the room, so solo play is the requirement — working well with a visitor is
a bonus, not a reason to include something.
Every kit fills the same five slots on a $15–20 budget, bag and shipping
included. Two are anchors that appear in every kit; the other three are
open, so a chapter can source locally and adapt to what its hospital
approves.